The big players in the video games industry have recently released their figures and earnings for the latest quarter. A far cry from the humble days of chiptunes and cartridges, these giants are seeing figures so huge, they’re bound to make even the hardened gamer’s eyes water. Take mobile developer Rovio for example with revenues of £128 million. How about Microsoft, whose gaming business grew by an astonishing £413 million. Sure, greats such as Nintendo and EA are reporting target shortfalls and staff cutbacks respectively. Yet, these comparatively small chinks in the armor, combined with the imminent arrival of the PS4 and XBox One, still make for an era of gaming with its pedal firmly to the metal.
But what of gaming’s past glories? How can an industry so preoccupied with growth and development still keep the world of classic retro gaming fresh and exciting? A number of small independent companies seem to think they have the answer. Its name? Kickstarter.